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Interdisciplinary Learning Courses

The Impact of Video Games on Society

The Impact of Video Games on Society The Impact of Video Games on Society
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Interdisciplinary Learning CoursesThe Impact of Video Games on Society

Do you want to get into the video game industry and its applications in a fun way?

Video games are the fastest-growing cultural industry in the last 20 years. The objective of this subject is to observe this form of leisure in a global way, its social impact over the last 50 years, as well as to have a basic notion of how video games are designed and the potential job opportunities offered to different professional profiles. All this with a participatory, playful methodology and without the need to know how to program or other prior knowledge


Learning Goals


  • Understand what a video game is.
  • Know their history and social impact.
  • Observe the types of video games: entertainment, serious and gamification.
  • Research the professional profiles and their possibilities as job opportunities.
  • Learn some design strategies from a conceptual perspective.

Contents of the Subject

The Impact of Video Games on Society

  • 01 What is play, game or video game?
  • 02 Types of entertainment videogames.
  • 03 Social history of video games 1: University experimentation.
  • 04 Social history of video games 2: Technological democratizer.
  • 05 Social history of video games 3: From toy to intergenerational leisure.
  • 06 Social history of video games 4: Cultural environment.
  • 07 Video games as a job opportunity.
  • 08 How is a video game designed?
  • 09 Paper and physical prototyping.
  • 10 The YouTuber phenomenon.
  • 11 The possibilities of E-sports.
  • 12 Applied videogames, the serious games.
  • 13 Gamification or video games make the jump to large companies.
  • 14 Violence and video games.
  • 15 Addiction and videogames.

Carlos González Tardón

profesor Professor of The Impact of Video Games on Society